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	<title>Jason H. Davis &#187; games</title>
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		<title>5 Reasons why Apple will become a Gaming Giant</title>
		<link>http://jasonhdavis.com/blog/2008/09/15/5-reasons-why-apple-will-become-a-gaming-giant/</link>
		<comments>http://jasonhdavis.com/blog/2008/09/15/5-reasons-why-apple-will-become-a-gaming-giant/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 01:52:17 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Musings]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[predictions]]></category>

		<guid isPermaLink="false">http://www.jasonhdavis.com/blog/?p=302</guid>
		<description><![CDATA[The video game industry is an $18 billion dollar juggernaut and Apple can&#8217;t resist a piece of that pie. Apple is taking serious strategic steps to dramatically increase market share in the coming years. 5) App Store. Real games on a real gaming device. As of this writing, there are nearly 900 games currently available [...]]]></description>
			<content:encoded><![CDATA[<p>The video game industry is <a href="http://seekingalpha.com/article/89124-the-video-game-industry-an-18-billion-entertainment-juggernaut">an $18 billion dollar juggernaut</a> and Apple can&#8217;t resist a piece of that pie. Apple is taking serious strategic steps to dramatically increase market share in the coming years.</p>
<h3><strong>5) App Store. Real games on a real gaming device.</strong></h3>
<p>As of this writing, there are nearly 900 games currently available for the iPhone and iPod touch. These devices deliver a solid interface for an enjoyable casual gaming experience.</p>
<p>The Apple marketing machine is also touting the iPod Touch as &#8220;The Funnest iPod Ever.&#8221; While I think that&#8217;s the dumbest slogan ever, it&#8217;s a clear move on Apple&#8217;s part. Apple doesn&#8217;t take a step without thinking five years in the future.</p>
<p>iPod. Apple. Fun Games. That&#8217;s the connection they want you to make.</p>
<h3><strong>4) Converting the Masses</strong></h3>
<p>Beyond training the consumer to think of iPod Touches as fun gaming devices, Apple needs another group of individuals to be successful. Programmers.</p>
<p>It has been a historic lack of market share and minimal gaming interest on the OS X platform that has scared game developers away.</p>
<p>However, game developers are flocking to iPhone and iPod Touch (almost 900 games, remember?) because of the large market and System Developers Kit.</p>
<h3><strong>3) The SDK</strong></h3>
<p>The iPhone uses a <a href="http://www.roughlydrafted.com/2007/07/16/iphone-os-x-architecture-cocoa-frameworks-and-mobile-mac-apps-2/">stripped down version of OS X</a>. Programers use a language called Cocoa Touch, a tweaked version of the language used to program on OS X (Cocoa).</p>
<p>iPhone game developers are one step away from being Mac OS X game developers.</p>
<h3><strong>2) The Merging of the CPU and GPU</strong></h3>
<p>Higher end Macs contain a dedicated GPU. OS X is a highly graphical interface, yet, games have always suffered. That&#8217;s because Mac hasn&#8217;t <a href="http://kotaku.com/gaming/apple/peter-molyneux-observes-that-mac-gaming-sucks-187984.php">&#8220;pandered&#8221;</a> to the gaming market. Further, lower end models use integrated graphics. This combination makes OS X a poor gaming platform.</p>
<p>Apple doesn&#8217;t need to solve either of these problems. The way games are being programed will be <a href="http://arstechnica.com/articles/paedia/gpu-sweeney-interview.ars">fundementally changing</a> in the very near future.</p>
<p>Game developers will no longer have to relay on Direct X or other graphical frameworks. The processor is going to do everything. Graphics will be processed just like software.</p>
<h3><strong>1) Snow Leopard and Grand Central </strong></h3>
<p>In the very near future, the number of cores a processors have is going to skyrocket. Apple&#8217;s next iteration for OS X contains the ability to manage an unlimited number of cores effectively.</p>
<p>When CPUs and GPUs combine, Apple is going to be ready, one of the first adopters, and will leverage their large base of developers to catapult Mac OS X into the forefront of gaming technology.</p>
<p>Hey, maybe this first CPU/GPU computer will be a tablet too. Probably not.</p>
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		<title>Google Image Loop</title>
		<link>http://jasonhdavis.com/blog/2008/05/16/google-image-loop/</link>
		<comments>http://jasonhdavis.com/blog/2008/05/16/google-image-loop/#comments</comments>
		<pubDate>Sat, 17 May 2008 03:28:20 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Musings]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.jasonhdavis.com/blog/index.php?/archives/77-guid.html</guid>
		<description><![CDATA[I came up with this game a few weeks ago, but for lack of a better thing to post, I&#8217;m posting the rules here. 1) Go to Google Images 2) Type in today&#8217;s date (example: May 16th) 3) Scan the brief image descriptions for an interesting word 4) Search for that word 5) Repeat steps [...]]]></description>
			<content:encoded><![CDATA[<p>I came up with this game a few weeks ago, but for lack of a better thing to post, I&#8217;m posting the rules here.</p>
<p>1) Go to <a href="http://images.google.com/">Google Images</a><br />
2) Type in today&#8217;s date (example: May 16th)<br />
3) Scan the brief image descriptions for an interesting word<br />
4) Search for that word<br />
5) Repeat steps 3 and 4 until you win.</p>
<p>The best word to search for that I came upon was&#8221;;fried.&#8221; Delicious.</p>
<p>Jason</p>
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